a-tonic bomb
BLENDER: Modeled, UV unwrapped, lit and animated from scratch. Texture glass bottle from scratch. Added bottle label and bottle cap logos that I found online. Rendered as an EXR sequence with Cycles.
davinci/Fusion: Added color grade and vignette.
HUSKERS in SPace
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an EXR sequence with Cycles.
davinci/Fusion: Added bloom, color grade, vignette and sound effects and music.
Doctor who you gonna call?
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an EXR sequence with Cycles.
davinci/Fusion: Added bloom, motion blur, fog, camera blur, color grade, vignette and sound effects.
THE Timey Wimey Box
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an EXR sequence with Cycles.
davinci/Fusion: Added bloom, color grade, vignette and sound effects.
the retroblade
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an image sequence with Eevee.
davinci/Fusion: Added motion blur.
Let’s see paul allen’s render
PHOTOSHOP: Front and back artwork designed from scratch. Exported a colored texture as well as a mask.
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an image sequence with Eevee.
Davinci/Fusion: Added motion blur.
hearing the music
BLENDER: Modeled, textured, lit and animated from scratch. Rendered as an image sequence and composited bloom within Eevee.
Davinci/Fusion: Added motion blur and watermark.
The many emotions of OPPY Antwell
BLENDER: Modeled, textured, rigged and animated from scratch. Added a lineart shader. Rendered as an image sequence with Eevee.
davinci/Fusion: Added text overlays.
OPPY Antwell
BLENDER: Modeled, textured, rigged and animated from scratch. Added a lineart shader. Rendered as an image sequence with Eevee.
davinci/Fusion: Added text overlays.
Creepy Crawly Demo
BLENDER: Modeled, textured, rigged and animated from scratch. Rendered multiple passes as an EXR sequence with cycles.
davinci/Fusion: Vector based motion blur, tilt-shift effect, and color graded.
The thingamabob
BLENDER: Modeled, textured, rigged and animated from scratch. Rendered multiple passes as an EXR sequence with cycles. (Rendered in a vertical resolution for TikTok)
davinci/Fusion: Vector based motion blur, and color graded. Added sound design.
Exploding with fun II
Photoshop: Labels and logos made from scratch.
BLENDER: Modeled, textured and animated from scratch. Ran a physics simulation for the exploding of the rocket, as well as a particle simulation as a base for a fire and smoke simulation. Rendered multiple passes as an EXR sequence with cycles. (Rendered in a vertical resolution for TikTok)
davinci/Fusion: Composited depth of field, vector based motion blur, and color graded. Added sound design.
Exploding with fun
Photoshop: Labels and logos made from scratch. Price tag, warning label, and photo pulled from internet.
BLENDER: Modeled, textured and animated from scratch, rendered multiple passes as an EXR sequence with cycles. (Rendered in a vertical resolution for TikTok)
davinci/Fusion: Composited depth of field, vector based motion blur, and color graded.
The Milkshake incident
BLENDER: Modeled, textured and animated the animatronic from scratch, used premade models for the milk shake, locker, walls and floors, assembled the scene together rendered multiple passes as an EXR sequence with cycles. (Rendered in a vertical resolution for TikTok)
davinci/Fusion: Composited depth of field, and color graded. Added sound design.
The beast
BLENDER: Modeled, textured, rigged and animated from scratch, rendered multiple passes as an EXR sequence with cycles. (Rendered in a vertical resolution for TikTok)
davinci/Fusion: Composited depth of field, vector based motion blur, and color graded. Added a clay render pass.
Retro Animatronic Rabbit
PHOTOSHOP: Created textures from scratch
BLENDER: Modeled, rigged and animated character from scratch, UV unwrapped and applied textures, rendered as an image sequence with cycles.
davinci/Fusion: Pixelated the render, added text, scanlines and chromatic aberration.
The particle
BLENDER: Modeled and textured text from scratch, camera move, rendered as image sequence with Cycles.
Fantasy and fun
BLENDER: Modeled and textured text from scratch, animated lighting and camera move, rendered as image sequence with Cycles.
davinci/FUSION: Color corrected, added glow, rendered
DR. HENRY’S LAB
BLENDER: Modeled and textured vials and environment from scratch, animated camera move, rendered as image sequence with Cycles.
AFTER EFFECTS: Added camera grain, final grade, added clay render pass.
THE LOGO
BLENDER: Modeled and textured neon sign from scratch, textured wall, animated and rendered as image sequence with Cycles.
AFTER EFFECTS: Added glow and camera grain
MONKEYING AROUNG
BLENDER: Water simulation, rendered with Cycles
AFTER EFFECTS: Final grade
LEGENDS AND RUBIES
BLENDER: Modeled and textured rubies from scratch, textured ground plane, simulated as rigid bodies, rendered with Cycles
AFTER EFFECTS: Final grade