BOO-BOO UNDO

AFTER EFFECTS: Color corrected, tracked hand motion, animated alpha matte for wound, added background element behind hand, painted out tracking markers, blood details, matched film grain to virtual elements, added motion blur, final grade.

 

SOMETHIN’ STRANGE

AFTER EFFECTS: Built assets using Video Copilot’s Saber plug-in, animated assets, tracked motion of the prop, composited assets, animated camera shake, final grade

 

REWINDING DOWN

AFTER EFFECTS: Wire removal on props, composited footage of props with footage of actor, final grade

 

THE LION, THE WITCH, AND THE CARDBOARD BOX

AFTER EFFECTS: Created a clean plate, masked around actor, final grade

 

HELL’S KITCHEN

AFTER EFFECTS: Composited asset into footage, animated camera shake, final grade

 

WAR OF THE CLONES

AFTER EFFECTS: Composited separate shots together, as well as muzzle flash and digital bullet, final grade

 

AN ELEGANT WEAPON FOR A CIVILIZED AGE

AFTER EFFECTS: Asset created with Video Copilot’s Saber plug-in, created clean plate, tracked motion of the arm, masked out the arm, replaced with wound asset, final grade

 

NOW YOU SEE ME…

AFTER EFFECTS: Keyed out green screen footage of actor, composited into background footage, animated teleporting transition, final grade

 

LIGHTNING QUICK CHANGE

AFTER EFFECTS: Cut two clips together, animated lightning transition, final grade

 

RUNNING BEFORE YOU CAN WALK

AFTER EFFECTS: Created energy blast with Video Copilot’s Saber, animated and composited blast into footage, composited explosion asset, final grade

 

H.U.DS UP

AFTER EFFECTS: Motion tracked actor, animated and composited HUD assets into footage, final grade