BOO-BOO UNDO
AFTER EFFECTS: Color corrected, tracked hand motion, animated alpha matte for wound, added background element behind hand, painted out tracking markers, blood details, matched film grain to virtual elements, added motion blur, final grade.
SOMETHIN’ STRANGE
AFTER EFFECTS: Built assets using Video Copilot’s Saber plug-in, animated assets, tracked motion of the prop, composited assets, animated camera shake, final grade
REWINDING DOWN
AFTER EFFECTS: Wire removal on props, composited footage of props with footage of actor, final grade
THE LION, THE WITCH, AND THE CARDBOARD BOX
AFTER EFFECTS: Created a clean plate, masked around actor, final grade
HELL’S KITCHEN
AFTER EFFECTS: Composited asset into footage, animated camera shake, final grade
WAR OF THE CLONES
AFTER EFFECTS: Composited separate shots together, as well as muzzle flash and digital bullet, final grade
AN ELEGANT WEAPON FOR A CIVILIZED AGE
AFTER EFFECTS: Asset created with Video Copilot’s Saber plug-in, created clean plate, tracked motion of the arm, masked out the arm, replaced with wound asset, final grade
NOW YOU SEE ME…
AFTER EFFECTS: Keyed out green screen footage of actor, composited into background footage, animated teleporting transition, final grade
LIGHTNING QUICK CHANGE
AFTER EFFECTS: Cut two clips together, animated lightning transition, final grade
RUNNING BEFORE YOU CAN WALK
AFTER EFFECTS: Created energy blast with Video Copilot’s Saber, animated and composited blast into footage, composited explosion asset, final grade
H.U.DS UP
AFTER EFFECTS: Motion tracked actor, animated and composited HUD assets into footage, final grade